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Tips, tricks, strategies... : AKA#01 - Why after higher stakes without free spins actually come almost 100% in much lower levels then di (Page 2)

Topic created on 17th Jul. 2017 | Page: 2 of 3 | Answers: 27 | Views: 13,207
Anonym
Of course I can't make a general statement by saying it's always like this and I don't know the project you were working on at the time. Only for me this shifting of the "winning pictures matrix" makes no sense because of the stakes in serious online Slot machine games (there are certainly also many unserious in the infinity of the Internet) and it would be for me nothing other than Manipulation, so I would be interested in what that was then for a project and whether that is available today somewhere licensed. To me it sounds like fraud as I understand it and not like classic gambling. However, such a project would not surprise me with the arcade corporations...

Let's just assume a fairly straightforward online slot game like Book of Ra Deluxe or Magic Mirror and a fictitious AQ of 95%, which according to the game rules is the same for all stakes, if it wasn't it would be written there (as is the case with Merkur King of Luck, for example, where the AQ on the lowest stake is slightly reduced due to rounding of the win amounts)

It would simply not make sense in a game with a fixed AQ of 95% if the interval of free spins would increase at lower stakes. Because that would either mean that the AQ would have to increase or that in the individual free spins rounds on lower stakes potentially, due to the greater frequency, significantly fewer X-fold bets would be given in the free spins rounds

With real machines I can really imagine a lot and there are also simply more instances that could manipulate/change the devices. Beginning with the manufacturer, over the operators up to the hall operators and finally with know how also others. At entertainment gaming equipment comes then just in addition to the legal situation for players is not clear as far as the AQ is concerned, there is then just a lot of things possible. Ultimately, I can only advise everyone not to play on these things

As for forcing winnings in gambling, I would say that it is not possible. Precisely because it is as you say by the previously significantly higher stakes then no longer profits, but losses. Whoever plays in the long term will always lose - this is no different with gambling than with entertainment devices. Only gambling is much more fair to the players than these boxes. That's why I wouldn't bother with it for a long time, as it runs there in the end, just avoid the things completely. And if you only play because you want to win, you should also avoid normal gambling completely, because it will never pay off. Here, too, the long-term expected value for the player is always negative.

If one would like to play at real automats then one should rather go as a player instead of 10 times in the month with 20 euro into the Spielo, once in the month with 200 euro into a gaming house and try there on low stakes its luck. Saves time and one has evenly a clearly better AQ than in Spielos. Gambling should not be in my opinion anyway to the everyday life but something special that one consciously and vorallem with fun operates. If there is no fun then you should simply leave it alone

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Anonym
TomWegas wrote on 07/18/2017 at 11:10 AM
It just wouldn't make sense in a game with a fixed AQ of 95% if the interval of free spins would increase at lower stakes. Because that would either mean that the AQ would have to increase or else in the individual free spins rounds on lower stakes Potentially, due to the greater frequency, significantly fewer X-fold bets would be given in the free spins rounds


I think here a thinking error has crept in with you

If we assume a machine with as said Book of Ra and a 95% AQ

One has e.g. 300 euros on the speedometer. You now play 100 rounds on 3 euros. If the machine gives here and there small intermediate winnings, then in this example still has 50 euros on the display. Now you switch down to 1 euro and bang, the free spins or a high win of e.g. 235 euros run in

Conclusion: you have had on a Niedrigerem stake in the case 1 euro a super profit in the amount of 235x the stake. As a final result, you now have after 100 spins still 285 euros on the memory. The AQ has remained at exactly 95% and the theory with the lower bet was also true in this example.

The AQ has not increased, but has remained exactly at 95%

Personally, I must also admit that at least for real machines the model of Akaris fits. I have seen it myself (no imagination) very very often and had it myself

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Anonym
To simply illustrate the shifting of the matrix: 0 = nothing - 1=any gain or feature

Consider these 2 chains of a symbolic matrix (of course it is different in real and much much bigger):

00000000100000110101110000110000000001000000000110000000010101010000001

to

00000000010000000111111100000000000000010000000011000000000111111

You will have the feeling in Matrix 1 that the machine runs better - although it is the same number of 1's as in Matrix 2.

So and now comes the nasty part of the whole story: These things are 1.000.000.xxx so big. The whole payout ratio that everyone is always talking about is calculated on the runtime of the valid TUV. Not per bet, not per game ... simply on the runtime. So also on the expected total game rounds ... Usually 2-4 years for offline devices.

At the beginning you have a balling in the matrix - therefore the box "lures" something... then come big feeding phases.

The worst thing, however, is that - and you know this well as a gambler - a machine disappears overnight. Mostly after a very high profit or 1 year before the TÜV expires. (often observed in small Spielos/small regional chains)

What is tricked about the AQ now? Quite simply - the balling is pushed backwards "discreetly" - i.e. actually the box would run well at the end of the term - and this is again leveraged by simply abolishing the device ... it's that simple. And that is definitely adjustable. Even if everyone denies it. Sure, you can't radically reduce it to 0 - but 1-2% can have the most severe effects.

More and how this works I can / must not write... sorry.

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Anonym
@Hammer: Yepp that's how it looks.

As far as OCs are concerned - I currently assume that small auxiliary programs (bots) in the background simply regulate at random where something "opens and where something closes".
Otherwise I can't explain the failures e.g. with online Novomatics. There it is very noticeable that when a profit X is reached, the whole thing is trimmed to 0 - without ifs and buts

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Anonym
Only for me this shifting of the "winning pictures matrix" makes no sense due to the stakes in serious online Slot machine games (there are certainly also many dubious in the infinity of the Internet) and it would be for me nothing other than Manipulation, so I would be interested in what that was then for a project and whether that is available today somewhere licensed.


Well - unfortunately it is not available anymore. It was simply a gaming station similar to the Merkur boxes today ... you could play several games on it ... including classic Poker like on the Novomatics, there was a 5 wheel slot like Pharaohs Gold or Dolphins Pearl, nen Roulette etc etc. The name I just impossible to call - just that you know that it is real what I tell - have Daniel once in a SkypeSession nen documents shown

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Anonym
Akaris1973 wrote on 07/18/2017 at 12:01 PM: @Hammer: Yepp that's what it looks like.

As for OCs - I currently assume that small utilities (bots) in the background just randomly regulate where what "opens and where what closes".
Otherwise I can't explain the failures e.g. with online Novomatics. There it is very noticeable that when a profit X is reached, the whole thing is trimmed to 0 - without ifs and buts

I think you just have to see it that way. Where a lot of money is in the game, cheaters are not far away

Of course something is done here and there. Sorry Daniel, but authorities can also be convinced by money very quickly and easily

Of course, I do not want to imply here that these are all scammers and you have no chance of winning. Online is fairer than offline. In realtion at least

It's definitely not all of them, and it's definitely within the bounds, but even some of them have to actually tweak the numbers

An online casino cannot live on a 95% AQ

Let's assume that Casumo, for example, makes 1 million euros in revenue per month. Of this you would have to give 95% to the players, which means you now have only 5%, so 50000 euros are left. From this you would now have to pay taxes, call center, legal department, server, site construction, general costs and licenses. In addition the operators would like to get also a tidy piece of the cake as profit. I have also certainly not enumerated all costs.

Doesn't quite add up to the bill, does it?

In any case, there is still something going on in the background

That was just common sense that I brought in there. At least that's what I think

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Anonym
As I said, as far as the arcades and vending machines are concerned, I am almost completely out with my own experience. But as I said, I can imagine many things and also the described.

I had also understood the matrix so that the matrix generally shifts at low stakes and not only when switching down. In arcades it is also so that there are no fixed AQs (or percentage AQ frame). Online, this is different for many (not all) online slots, where the long-term theoretical AQ (RTP) is then specified in the rules.

As far as Novomatic is concerned, I have already described elsewhere that over the years one or the other rare things have also happened online (e.g. no AQs were given at StarGames for a long time), which is why I really trust this company and the people there to do everything possible...

Exemplary in terms of AQ and for me typical online slots is NetEnt. The RTP is there as far back as I can remember always indicated in the slots and I could also never determine over the years the described pattern. Because a 95% matrix is and remains a 95% matrix on all bets, so it is not necessary to make changes there. Therefore, I personally can not imagine something like described here with e.g. NetEnt games

But as I said on real machines I think it is absolutely possible, especially in arcades (especially because there is no fixed AQ), there I just lack my own experience because I avoid these devices for such reasons like the devil avoids holy water.

One must imo just clearly separate between entertainment gaming machines (Spielo and Gastro), gambling machines (casinos) and online slots (online casinos). In the end, however, they all have one thing in common: in the long run, you will lose on all of them and have a negative expected value, but especially more or faster on amusement machines

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Anonym
Hammerdammer wrote on 07/18/2017 at 12:33 PM
An online casino cannot live on a 95% AQ

Let's assume that Casumo, for example, makes 1 million euros in revenue per month. Of this you would have to give 95% to the players again which means you now have only 5% so 50000 euros are left. From this you would now have to pay taxes, call center, legal department, server, site construction, general costs and licenses. In addition the operators would like to get also a tidy piece of the cake as profit. I have also certainly not enumerated all costs.

Doesn't quite add up to the bill, does it?

In any case, there is still something going on in the background

That was just common sense that I brought in there. At least that's what I think.

Sure the calculation makes no sense. But many players have the thinking error.

An AQ (RTP) of a game of 95% means that of the turnover of the spins on a game 95% are paid out again in the meantime and not that it actually comes to payouts of 95% percent of deposits. That would not make any sense. If customers Deposit 1,000,000 euros and thus ensure 10,000,000 euros of spin turnover on the slots, then this results not in 50,000 euros but 500,000 euros for the casino

The AQ (RTP) of a game says nothing about how much is actually paid out afterwards. As far as the turnover on machines is concerned, in a well-running OC it is also the umpteenth of 1 million euros per month. So it pays off very well. You don't have to worry about the operators if everything is above board.

Many players unfortunately do not understand the AQ correctly and then often confusion is created by the Provider with information about AQs for an entire casino (which makes no sense).

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Daniel
Elite
Hammer, you have to turn the view around. With an AQ of 95%, the casino earns in the long run (100% sure), 5% per spin!

If you play a machine with 95% AQ, then you make about 20 spins per minute, so per hour of play 1,200 spins. If you gamble on average to 1€ per spin, then the casino earns on average 5 cents * 1,200 spins = 60€.

And from 60€ per used gaming hour you can probably live very well without cheating. Real game developers, who develop GTA4 for example, don't even earn 60€ per sale.

Sure, there are players who win 10,000€ in this hour, but also many, many others who daddle their money down in 10 minutes. On average and in the mass, the casino comes but with absolute certainty to the 60 € / hour.

If only 10,000 hours or 10,000 players gamble one hour per month with an average of 1€ / spin, then the casino already earns 600,000€ per month. No matter if there are a few who win 5.000€, for example by 5 explorers at Book of Ra.

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J****r
What I wanted to say, it is sometimes enough to change the number of lines. For example, from 10 to 5 but also vice versa and bang free spins

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